IIRC, they were also the same staff who worked on the Viewtiful Joe games? Still, this is the explanation why from Wikipedia (bold is my emphasis):Clover was dissolved as a company a few months back, IIRC. It's a fucking shame as they were a damn fine developer and if they hadn't caved in they would have become especially awesome as they were already great with the development of Okami. Incidently Okami is really fabulous. The graphics, the story and the adventure is beautiful and fun and while repitive at times it has just enough freshness to keep a person interested. I highly recommend it.
Is it just me, or does the last line about the movie being cut due to space requirements sound like B.S.?A "paper parchment" filter applied to all on-screen elements that was readily apparent in the PlayStation 2 version was still included in the Wii port, but the effect was made much less significant. To help with drawing with the Celestial Brush, two different buttons on the Wii controllers can given brush functionality; one button was assigned to provide free-form strokes, while the other was set to draw a straight line from the starting point.
The final credits movie that was in the PlayStation 2 version of the game was removed from the Wii version, much to Kamiya's regret as it removed the omoi—"a combination of thoughts, emotions, and messages" — from the game: "(The staff roll was) the omoi of everyone who worked on the project, put together in a moment of bliss held out just for those who completed the journey. It was a special staff roll for a special moment. And now it is gone. All of it. ...It's incredibly disappointing and sad." A Capcom representative noted that the credits, a pre-rendered movie, had the Clover Studio logo within it, and they had "no legal right to use the Clover logo in a game they were not involved with directly". Since they also lacked the source to the credits, they opted to remove them entirely from the game. Ready at Dawn's co-founder Didier Malenfant stated that the Wii version of Ōkami took up much more space on the game media than the PlayStation 2 version, and that the movie was cut in order to fit everything on a single game disk.
AFAIK, ICO was only released on PS2, too. But, they released it twice, because of demand - i.e., it became a cult hit, but no-one could find it.
There's a Wii version of Okami, too, if you have a Wii. But, from what I hear, the PS2 version has better controls, and the Wii version was heavily edited to remove references of the developer Clover from the game, including the credits.
No, you're right, ICO was always a PS2 exclusive, but they re-released it on the PS2 a few years after the original release, due to people not being able to get ahold of copies. I got one of the second release ones, I think. Hell, it was second-hand, how should I know?
Back to Okami... well, Susano (AFTER BEATING OROCHI SPOILER). And you have no idea how many threads I've seen in different places that seem convinced that Shiranui was male.has known that Ammy's a god seemingly all along. He even comments on the Divine Instruments on your back
Lol, once you get to Kamui (it's a place name), let me know, and I'll tell you about my favourite Okami pairing...
I've never completed it. It's just taking up shelfspace.Oh okay I see. Yeah I got my copy at a mall kiosk for $7 a few years back. Ico was simply beautiful. In fact I should play it again some day.
Susano is stupid, no matter how much he realises is really going on.Yeah I beat Orochil a week ago or so now, which is why I said that now Susano was confsing me as well.He refers to Ammy as a "brother" in arms! Why brother? Why is this game jumping back and forth so much on this topic?!
Right now I'm in the capital, and I have no idea what I'm supposed to be doing there. lol
wait, they're making a sequel? This is the first I've heard about it.Still working on DQ5. Damn this game is looooooooooooooong. I'm enjoying it though. It seems simplistic yet actually has a fair bit of depth. Can't wait for the sequel!
AFAIK, ICO was only released on PS2, too. But, they released it twice, because of demand - i.e., it became a cult hit, but no-one could find it.
There's a Wii version of Okami, too, if you have a Wii. But, from what I hear, the PS2 version has better controls, and the Wii version was heavily edited to remove references of the developer Clover from the game, including the credits.
Back to Okami... well, Susano (AFTER BEATING OROCHI SPOILER). And you have no idea how many threads I've seen in different places that seem convinced that Shiranui was male.has known that Ammy's a god seemingly all along. He even comments on the Divine Instruments on your back
Lol, once you get to Kamui (it's a place name), let me know, and I'll tell you about my favourite Okami pairing...
Clover was dissolved as a company a few months back, IIRC. It's a fucking shame as they were a damn fine developer and if they hadn't caved in they would have become especially awesome as they were already great with the development of Okami. Incidently Okami is really fabulous. The graphics, the story and the adventure is beautiful and fun and while repitive at times it has just enough freshness to keep a person interested. I highly recommend it.