Cloud_S
Pro Adventurer
Some very nice and clear photos of the concept art from Reddit user dividedby__.
They also shared their thoughts on the demo:
They also shared their thoughts on the demo:
We were led in to a debriefing room where they showed some new cinematic footage of Midgar in the daytime. Just civilians and construction workers going about their life. It looks insanely lived in and fleshed out. Colourful, too. The feed gets interrupted by Jesse where she basically gives us a whole rundown of how to play the game and maneuver the battle system. We are then shown Cloud jumping off the train (from what we saw in the trailer) and are now led in to the area to play the game.
The start of the demo begins in the Mako Reactor with all the ladders and the mako below. You can climb down ladders or slide down them. The first thing I tried to do was open the menu, but it wasn’t available. You can’t jump. You can run and sprint. No summon materia, yet. But Cloud had Cure, Blizzard and Fire. Barret had Thunder, Cure and Aero. D-pad up and down to switch characters. R2 and L2 to tell another character to send out a command without switching the current character.
The first part of it was defeating grunt Shinra soldiers which were relatively easy. Also those gun things that are attached to the floor or whatever (cant remember their names). No victory fanfare. Smashed a bunch of boxes and opened a few chests. When you collect things it pops up on the screen and fades away. As you keep going, you descend to the platform below where Cloud and Barret have to place the bomb on the mako reactor. I can’t remember what he said, but Barret basically guilt trips Cloud in to placing the bomb. As Cloud places it he sees one black feather fall to the floor and then disappear. He starts to freak out like in the og. After that, its literally the same gameplay of them fighting the Sentinel from the gameplay trailer.
I have to say that my heart was racing the entire time playing this. The soundtrack is amazing. The new version of “Mako Reactor” sounds unreal. Dialogue between Cloud and Barret feels totally authentic to the original and all I can say is that being able to see the emotions on their face and hear the dynamic in their voice is incredible after playing this part of the game so many times throughout my life.
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