Cannon_Fodder
Pro Adventurer
I think what threw me about that was he seemed to be implying that using UE4 over Luminous was a mistake, but usually I see people talking about Luminous with a negative connotation. So I'm wondering if it's a matter of Luminous being better in some ways but harder to work with. So if they had stuck with Luminous it might have animated better at the cost of a tougher dev cycle.
But I know nothing about this so I should probably just shut up
But I know nothing about this so I should probably just shut up