I really enjoyed DevilNeverCry's video on XVI. As their name suggests, they're a huge fan of the DMC series, so their background knowledge results in a great combat breakdown.
Really the only misfire here for me is the studio's comments and stance on XVI's representation issue. They aren't engaging with the criticism, which is sad to see. I understand that the game is all but finished, just working out bugs now, so going back to the drawing board is not an option. But I'd still like to see something like "That was a blind spot for us, sorry, we'll work to address that in the future." Displaying genuine self-reflection will go a lot further than sweeping it under the rug.
Regarding Yoshi-P's dislike of the term "JRPG", I've seen some low-key racist responses from fans on this. Things like "we'll stop calling them JRPGs when your games stop featuring boy bands" and "what should we call it then? A RPGMIJ? (role-playing game made in Japan)?" And these comments are getting hundreds of likes! Like, this isn't a joke, someone from the gaming industry in Japan is telling you that the term "JRPG" has negative connotations. Just sit down and listen. Think critically about their perspective. You have no right to tear them down.
We don't call them "western action adventures" because "western" is the norm. Developers in Japan want their games to be treated with that same level of dignity.
It's maddening I tell you.