LunarTarotGirl
Pro Adventurer
- AKA
- Lunarae
I see what you're saying. In the end however the game design made it so before Aerith dies the players that favored her had built up as much attachment as possible and were invested in her. And thus if they believed she had a romance with Cloud by her death literally nothing was going to stop them in Disk 2 or 3. And the Highwind scenes were just really easy to overlook in comparison to what they already had established. Tifa's Lifestream scene just wasn't enough to change their minds basically.Of course they didn't. It's also impossible that anyone started with Disk 2. It's a thought exercise to demonstrate the framing of the love story, and detach the player from their own expectations.
For example, you could play FFXV after Luna dies and understand that she's still the love interest. Because that role in the game is maintained for her, it does not evolve into something else.
Conversely, if you start playing after Aerith's death you would only understand that Aerith is an important friend killed by Sephiroth, who cast a spell that may save the Planet if you play after Aerith dies. You would struggle to associate her with any romance. You would not struggle with Tifa.
This isn't the same as arguing that the removing the player's preconceptions brought forward from Disk 1 improves the story. It's just to try and detach those views to view the story in a neutral light.
To give an example of doing this for changes I think are bad, if you started Game of Thrones from Season 8, you probably wouldn't struggle at all to accept that Dany loses her mind, Jon doesn't do anything important, and Bran becomes king. Doesn't make those choices better, but it does help to accept them for what they are.
And well while you make a point starting the game favoring Aerith meant that by the time you got to Disk 2 Tifa was not your focus. So anything Tifa did wasn't gonna change CAs mind. The the impression of Disk 1 was that powerful by itself. And that's the perspective many CAs left OG with then went into the compilation with and has colored their view since.
And to back to my original point this was the same problem with CC and Zack being introduced too late. Anything that came after giving people such a strong impression wasn't going to change their minds so easily.