Phantasia said:
I agree with this, and what to add that there is something that bothers about japanese media (shounen stuff specifically, which this kind of is), and is when they wait until the LAST chapter of the anime/manga/light novel to reveal the male character's feelings. I honestly hate this, and feel that it drags the romance aspect of the story, if any, way to much. At this point, even if canon, is not satisfactory
The problem with manga and the weekly release format is the bloat of 300+++ chapters. Authors who get popular are asked to extend their initial contracts with the publisher, hence all the weird filler episodes, gaidens, side stories, plot pivots over several years that authors themselves change their minds. These often derail what was initially good pacing, that they have to drag out the "will-they-or-won't-they" till the end.
Standalone games have less of this issue, because the arcs are all set in stone in the beginning and it's wildly expensive to pivot from a set production timeline. But they do generally follow a curve. (FF 8-10), the male lead's feelings are established somewhere mid-way. It then segues into the concurrent unfolding of the main lead's arc as well as the "love problem" arc, in which the couple has to overcome some issue that keeps them from being fully together. Half of what keeps the plot flowing at a regular pace is the anticipation the couple solves their "love problem". It's the confession / resolution of the couple (or, sad dissolution) at the end thats a '"reward" for finishing the game.
It's no different from 7. The couple problem started at the Northern Crater onward, where Tifa doubts Cloud / Cloud loses his mind. Cloud's feelings were made known in the Lifestream, but the couple problem was resolved concurrent with the main character arc. Reward is the kind-of confession at the end.
What the devs didn't do from Lifestream till end in the OG is draw out will-they-or-won't-they confess even though you know both their feelings...basically the stuff that romance writers are great at dragging out deliciously and excruciatingly.
Remake could actually now do this for Cloud and Tifa, assuming there is a Part3 where Aerith is already dead.
KindofBlue said:
Now that I didn’t even think of, highlighting Aerith and Zack instead of Cloud could be another way to solidify the pairings…I’m pretty undecided on how much Zack I think we’ll see, but I can already tell that can ruffle some feathers (the LTD annoys me but even I can enjoy a good online shitstorm lol).
If there is a CC flashback at Gongaga (seems to be a given) then at Aerith's date she keeps the original convo of saying Cloud reminds her of her ex...it pivots the OG story away from "Aerith wants to get to know real Cloud better" to "Aerith is still hung up on Zack ".
All it takes is a tiny tweak to turn the C/A story to a Z/A one....and you don't even have to have Zack in for multiverse /parallel universe shenanigans. I really do think this is what they're committing to.
null said:
Likewise when Nomura said Tifa's roles include mother, koibito, and ally, I thought he was just restating the obvious, yet some people instead decided to introduce significant whitespace into written Japanese rather than just accept it at face value.
I remember this! When
@KindOfBlue said that what would kill the LTD for her (him?) was a confirmation of girlfriend / wife....I was like, wait, didn't an interview call Tifa koibito?
But then I remembered the internet's arguments were:
"It was koi <SPACE> bito. There was a <SPACE>"
"They never said she was CLOUD'S koi <SPACE> bito. It's used to describe her character that she can be a good girlfriend. But not to Cloud"
"Koi <SPACE> bito means sweetheart in English. Tifa was like a sweetheart. I call nice people "sweetheart" all the time!"
Good times, early 2000ies.