If the Final Fantasy series is not about making games now (which is news to me) but just telling stories and tacking on vestigal gameplay elements onto it, then you're treading dangerous ground. The franchise is gonna rot, and creativity and gameplay innovation will devolve. You keep taking whatever stuff they make and in a few years, a reckoning like Spirits Within will happen. Because all the other developers out there are in the business of making games, and doing new shit. And if a company doesn't keep up with the pack, it'll get eaten. And the only way it'll know it needs to keep up, is if its told to do so.
One thing I am getting whilst reading your posts (I am reading through whoel thread properly now) is just how fuckin logical you actually are. That ain't an arse lick, well, maybe it is. So be it.
Bottom line, it is good to read from someone who has the foresight to actually SEE THAT.
The problem with movies and games that are lapped up, accepted and paid for, no matter what their content, is that a day of reckoning arrives, and before that you get piece of shit after piece of shit.
That is where we are with FF games imho. We had the freshness of VI, the revolution of VII, the awe of VIII and right up to and including X we had nothing but brilliance.
Since then we have had :
Numerous spin offs of VII cashing in
X-2
XII (gambit system, basically a game that plays itself) and a nice spin off.
XIII and now oh look another spin off of XIII (versus)
Does anyone else out there actually realise what is going on here? Creativity is dying and the reason is they know THEY CAN GET AWAY WITH IT. Like hollywood churning out its useless remakes and its rubbish cash ins, FF has become a victim of its own success. But Squareenix haven't become victims with it.
I really fail to see where all this:
"Linear has been done before in FF games, XIII is no different"
"Who needs NPC"
"Who wants to go back to areas they have played"
"Who needs a world map"
"Who cares about towns"
comes from.
How can TAKING AWAY FROM AN RPG WHAT MAKES IT AN RPG, BE OK?
How can taking away minigames and relegating gameplay to playing second fiddle be OK?
A game is supposed to be interactive. The reason we play games is to interact and do things that we cannot do at a cinema- namely playing the game rather than sitting there watching a screen.
Story is half a good RPG, but XIII has made it 90% and then thrown in tired battles because "we can't really get away with not having them". I really hope some of you wake up before this franchise hits the brick wall it is coming to.
I also don't understand this
"You haven't played it so wait and see"
"You can't trust reviews"
comes from. As if all these reviews are lies or a big conspiracy or something. I don't need to be a genius to work out whether things are in or not in the game.
There, rant over
Seriously though, liking the game or hoping you will is everybodies right, but pretending things are not really happening is wishful thinking and denial. The story may be good, but that doesn't make the game good....
edit:
and it is a real shame because I am watching the english vids on youtube and the graphics are so well done, the animations, the "feel" it is all so well done. What a wasted potential...
oh and....
These reviews are piling up:
http://cc.bingj.com/cache.aspx?q=fi...94&mkt=en-US&setlang=en-US&w=c8ffc63f,9acafd1
but remember people! They are allllll a lieeeee
and a conspiracy.