Bethesda is adding mounted combat in a new update.
Also, some bug fixes:
-General stability and memory optimizations
-General AI pathfinding optimizations and bug fixes
-Optimizations and crash fixes for data leaks
-Fixed rare crash with lighting
-Fixed crashes related to loading and saving games
-Fixed crash with summoned creatures/NPCs
-Fixed rare issue where saves would be corrupted
-Improved logic for when ranged kill cams are played
-Fixed issue with ranged kill cams while killing a dragon
-Fixed rare issue with certain ranged kill cams not playing properly
-Fixed issue with nirnroot lighting not properly cleaning up
-Fixed issue where bow damage was being calculated incorrectly
-Fixed rare problem with werewolf kill moves would not finish animating properly
-In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
-Fixed occasional issue where followers would disappear after player pays off a county after committing a crime
-Fixed issue where certain creatures and NPCs would fail to respawn properly
-Fixed rare issue with dialogue subtitles not displaying properly
-Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
-Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
-Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
-Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)