Yeah, it creates a sort of 'covenant' between artist and audience, that one will create and the other will throw themselves in and sift through, interpret. I'm not sure how in works in the world of game-plotting, but nowadays you hear more and more about Studios getting involved in the writing process, and demanding rewrites because getting a return on a big-budget film is considered a bigger risk, and they often don't "trust" (lacking a better word) audiences to be up to something like that, or to want it. So they sand down the jagged edges, connect the dots, all that. I think that's a shame. But I know plenty of people who feel just the opposite, who'll pull their hair out at having to get involved in that way, feeling like the work was incomplete, like they'd been stiffed. I just finally saw "Three Billboards Outside Ebbing, Missouri" the other night, and both I and the person I saw it with were quite taken with it...the way it ended, on the other hand, was a source of controversy.