Q. So, being that devoted [to the vision of the game] is the reason for the segmented product.
So far, Kitase, Nomura, Nojima, and Hashimoto's names have come out, but apart from that, who else is participating, and what kind of structure is the production is heading forward with?
Kitase :
In relation to the models for example, our company's visual director oversees the process and directly works with the data ("puts his hands on the data).
Nomura :
In design, apart from Ferrari who works primarily on sub-characters,
such as the trio of Biggs and Co. that were made public this time around,
programmers, and the core members of the planning process, are working closely together with outside cooperative companies
Kitase :
As the core members are supervising the build-up of the game,
we are also receiving assistance from several production companies,
as this has become a commonplace production technique in recent times.
CyberConnect2 whom made "FFVII G bike" for us (hereinafter, CC2) will be one of those companies.