I’ll go on if you want me to, Makoeyes. Just remember, you acted like you wanted to know my thoughts on the subject, so this is the result. No complaining.
FF1, 4, 6 and 7 are the standouts in the series as far as storytelling because they adhere to two basic principles well; they are simple and consistent when it comes to thematic and dramatic elements, and their presentation never puts me off my popcorn too badly. From start to finish, they stay rooted in the themes they establish immediately, and each development in the story seems to flow logically from the ones that preceded it (give or take a random space flea from nowhere once in a while). They have
balance.
Final Fantasy 2 and 3 attempt stories that are beyond the scope of the media on which they are confined; they’d make great SNES or PSX games, in terms of their presentation, but the NES just strangles their stories to death. Final Fantasy V has a bit different of a problem in that it never seems interested in being more than the mold on which it is based (the NES games). What was Bartz’ reaction to finding out he’s from another bloody dimension? “Wow. Ok back to killing the Tree Wizard Guy now.” What do we learn about Lenna or Faris beyond their shared history and the surface elements (Princess Pure Pureness and Lady Pirate Who Pretends to Be A Man)? It’s all way too chewing gummy.
Meanwhile, on the other side, FF8 and 9 are almost great, in my opinion. Their world builds are massive and intricate, and the dramatic elements are powerful; however, their plots break down too many times during the narrative (They were all orphans together? Time compression? What? Ok I don’t care let’s just finish this dumb game. Wait Kuja and Zidane are alien genetic constructs intended to populate a new world that will destroy our— oh come on, geez), until at the end of each I’m left with the feeling that the story doesn’t even know what it’s about anymore.
As for X and XII-XV, you can go ahead and tell me sales numbers all darn day and night; it just means the thing is popular, not that it’s automatically what I myself (who has my opinions that I get to have, merci), would call a good story. You come off like they’re your sacred cows a bit and I’m frankly a little anxious to say this but it’s never stopped me before. Don’t be angry with me for having an opinion.
Their presentations are atrocious. Tidus can have as annoying a voice actor as the day is long, fine, I could accept that. But HE NEVER STOPS NARRATING. It’s irritating and makes me feel patronized. I am capable of remembering the story up to now without a constant recap every five minutes. Not to mention, the story (such as it is) never ends up feeling like it has anything to say about life other than “it’s rough being a teenager angry at your celebrity dad” or “it’s rough being a member of a batshit religious order” which are respectively each in their own ways kind of self-indulgent and off-putting, or too far outside any kind of relatable experience to be relevant. Yeah I’m sure it is but I’m a lower-class person who was born into a lower-class family in the Midwest, and I have trouble mustering the sympathy, sorry. Add into that, that the in game cinematics made with the “Emotion Engine” (incredibly douchey “art for arts sake” name for it too) come off as if I’m in a room with aliens trying to learn how to act human, and …woof.
FFXII has a similar problem in the characters of Vaan and Penelo (who were not originally intended to be the mains, from what I gather). This time they tried to tick the box that they thought people like me would respond to more by making Vaan a lower-class person scraping by in an occupied country, but his characterizations need some work. (Neither here nor there but why doesn’t anybody in Rabanaste wear a proper shirt???)
From the moment he knows that Basch did not in fact kill his brother, he needs to grow a pair of round and curlies and stop
whinging about it.
Frankly I’m not too familar with XIII and XV because what little I can gather from watching YouTube videos, reading plot synopses, and talking to people who’ve played them makes me think that this brain rot in the FF writing room has only gotten worse. I don’t find Lightning unlikable because she’s a lady; I find her bland and pandery. There were far more challenging and risky things they could have done with a female soldier main character who is not an amnesiac Half-Esper.
And as for Noctis and Co., it all just seems really bland and directionless to me, and it also seems to harp on many of the tropes which were already examined in FFX and XII.
Listen very carefully because not everyone spends all their time thinking about a JRPG series that’s been running since 1987, and I’m paraphrasing Nicholas Meyer:
“Nobody cares what the story is about, nobody cares who’s in the story, nobody cares what the story is called. They only really care about one thing; is the story any
good?”
As an example of a good story?
I’d say that the first thing that pops into my head, when I think of a good high-fantasy genre story for FF, is something like Final Fantasy IV. It never strays too far outside its scope for long, the characters come off as solid professionals trying to get through their day at work, they have adult relationships that don’t have this stupid “will they or won’t they” garbage going on, there are dramatic consequences for the actions taken by them and their colleagues, and the theme (virtue born from a bloodstained past) carries all the way from the beginning to the end, without ever leaving me thinking “hey I’d like to know more about what happened with x.” 1 and 6 leave some holes in their respective plots (1 more than 6), but 4 feels complete. It feels solid and even a bit profound.
So there, that’s the answer I came up with to you asking me “How can you think these thinks which you think? Do you even think, bro?”
yeah it turns out I think a lot lol