Hisako
消えないひさ&#
- AKA
- Satsu, BRIAN BLESSED, MIGHTY AND WISE Junpei Iori: Ace Detective, Maccaffrickstonson von Lichtenstafford Frabenschnaben, Polite Krogan, Robert Baratheon
Ah, the wonders of PR spin. It's all rhetoric, coming from any mouth, any company. A lot of rhetoric was heard at E3, and we'll be hearing so much more from the Big Three and their fans up until the Christmas period
No company ever says that their terms and conditions of usage won't be subject to change in the future - at least, not in a manner that is legally binding. I don't mind them implementing their digital distribution plans in the future, as long as it's a viable choice and there are contingencies for disadvantaged gamers to fall back on.
By design, using the cloud needs to be optional or at least there needs to be a way of compensating for an inability to use the cloud by gamers. If Microsoft (and developers making use of cloud gaming) can give more options to gamers besides "don't play it if you can't use it", then I would think that many, many people would be on board with that idea. Because it's genuinely interesting tech that is probably being pushed out a little too early to be absolutely mandatory at the very moment. If Microsoft want to tout and promote their cloud gaming concept as an advantage of developing for the One, fine - but niche demographics don't have to be completely shafted for others to benefit, or at the very least they can be taken into consideration.
A lot of valid points in that article there, though. tl;dr, just keep all the cool digital distribution shit and make an offline mode, ffs.
This article on the Escapist is worth reading.
Never forget, never forgive.
And for those in the UK:
No company ever says that their terms and conditions of usage won't be subject to change in the future - at least, not in a manner that is legally binding. I don't mind them implementing their digital distribution plans in the future, as long as it's a viable choice and there are contingencies for disadvantaged gamers to fall back on.
By design, using the cloud needs to be optional or at least there needs to be a way of compensating for an inability to use the cloud by gamers. If Microsoft (and developers making use of cloud gaming) can give more options to gamers besides "don't play it if you can't use it", then I would think that many, many people would be on board with that idea. Because it's genuinely interesting tech that is probably being pushed out a little too early to be absolutely mandatory at the very moment. If Microsoft want to tout and promote their cloud gaming concept as an advantage of developing for the One, fine - but niche demographics don't have to be completely shafted for others to benefit, or at the very least they can be taken into consideration.
A lot of valid points in that article there, though. tl;dr, just keep all the cool digital distribution shit and make an offline mode, ffs.
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