The Twilight Mexican
Ex-SeeD-ingly good
- AKA
- TresDias
I don't think only three survived, only because it's really fucking stupid military doctrine to fight from a battalion down to the last man without anyone making a tactical retreat, (if nothing else, the helicopters probably flew away) and Shinra doesn't seem like the type of commanding environment where retreat is heavily stigmatized.
I don't really like the line of thought that 'Zack like, whittled down the entire Shinra Army, bro'. The game's narrative indicates that a battalion level force engaged Zack that day, and in an overall military force, a battalion is an extremely small amount of an army's total manpower. Don't get me wrong, it's an inhuman amount of force vs. one guy, but certainly not an entire army.
I'm not saying it was their entire army. I just said, "Out of all those guys who went up against him, only three survived." And unless they were in the helicopters, somebody apparently called in reinforcements during the course of the battle, because you see gear belonging to dead SOLDIERs littering the ground too while no SOLDIERs were in sight at the start.
The only people we know to have survived are the three guys on the ground who finished him off and whoever was piloting that (one) helicopter that flew away, while more specialized troops died fighting him than we know to have been present at the outset.
So, I return to my point: Fighting him in an open space is a terrible idea.
Let's not get carried away here. I don't like that the SOLDIER uniforms changed either, but Crisis Core was not dull, dark or gritty. Weren't we just complaining on the other page that the slums were too bright and chipper?
The atmosphere (i.e. music, manner of the people, overall look and feel) of Crisis Core's slums is too bright and chipper, but that's not the same as the color palette. The slums of the original game were full of color on top of being a literal trash heap of resentment and misery.
It also wasn't helped by being able to see the light of the outside world in the slums when supposedly nobody can see the sky from beneath the "rotting pizza." And it really wasn't helped by the camera lingering on said light during some of the cutscenes.