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The Potential Of: Shinra’s Non-SOLDIER Experiments
The Art Director of the FFVII Remake, Shintaro Takai, recently talked about what he wanted to change in the Remake in an interview with CGWorld that was translated into English by Dualshockers. One part where he speaks about the changes
Read moreThe Potential Of: Disorienting Game Techniques
In Final Fantasy VII, there are a number of times that the player is placed into a position where things are meant to be disorienting – Cloud’s various ongoing hallucinations and flashbacks, the Temple of the Ancients, the Sleeping Forest,
Read moreSquare Enix Recruit ‘Battle Planner’ for VII Remake
Development of FFVII Remake seems to be in full swing as Square Enix recruit for more key staff
Read moreThe End of Final Fantasy Mobile
After 13 1/2 years of service, Before Crisis is no longer being distributed in Japan.
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