Dissidia 012 Script Now Available
by Glenn, The Twilight Mexican May 5, 2011 0 commentsFor those of you who are interested in such things, a trascription of Dissidia 012’s text — complete with the text of prologus, 012: Treachery of the Gods, 013: Light to All, 000: Confessions of the Creator, and the Character Files and Summon Compendium from the Museum — is now available for you to peruse online at GameFAQS. Click here to check it out.
A little self-promotional, I suppose, given that I put this thing together — but only a little.
With this now done, my personal efforts to provide coverage of the game to the fans are pretty much done. In addition to this script, I’ve also previously posted a review of Dissidia 012, a Plot Analysis FAQ, and a translation of an Ultimania page that explains the algorithm behind which voices you hear at the game’s title screen.
I’m not going to say that this is the last thing I’ll work on related to Dissidia or Dissidia 012 (there are some developer interviews in one of the Ultimanias that I’m interested in), but if I do anything else, it’s going to be a good while off.
For now, I just want to get caught back up on the 30 Days of Final Fantasy meme, as I’m behind on the past three day’s entries, and still need to do today’s. We have a thread running in the forum for people to post their entries, so come on in and post yours.
Meanwhile, I’m posting mine over on my personal blog, I disagree — The Id, by the way. Just in case you want to check it out. If not now, then another time perhaps?
Okay, I admit, that last bit was straight-up shamelessly self-promotional. Enjoy the script (and blog?), folks.
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You are the awesome “Squall_of_SeeD”. You are entitled to self-promotion. =)
Ha, well, thank you. =)
Again, belated applause is belated. (And my identity remains as predictable as the fate of those new to Dissidia Duodecim)
I’m going to need to rely on this quite a bit since my game’s stuck in 000 at the moment. My thanks in advance!