News

“FFVII: The Unused Text – Part 2” arrives!

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Dissidia 012 Script Now Available

For those of you who are interested in such things, a trascription of Dissidia 012’s text — complete with the text of prologus, 012: Treachery of the Gods, 013: Light to All, 000: Confessions of the Creator, and the Character

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Unused FFVII scene discovered! Palmer was in the Honey Bee Inn!

Fourteen years after the game’s release it still sports new surprises. This time the secret is exclusive to the first Japanese release (January 31st, 1997) and can be found in the unused Honey Bee Inn lobby. Tweaking with the game

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30 Days of Final Fantasy

For the past several days, we here on the TLS forum have been taking part in a fun little exercise called the 30 Days of Final Fantasy. The idea is that you talk about one FF-related topic a day for

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Dissidia 012 Title Screen Voices

If you’ve been playing Dissidia 012 — or watching videos of it on YouTube — then you know by now that the voices of the game’s various characters can occasionally be heard saying “Square Enix” and “Dissidia Duodecim” at startup.

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“FFVII: The Unused Text – Part 1” arrives!

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Dissidia 012 Plot Analysis FAQ

Mentioned in our “Dissidia 012 Review and Story Analysis” article, this is TheLifestream.net’s exclusive — and extensive — plot analysis FAQ of the Dissidia Final Fantasy series. This is the most comprehensive such analysis of Dissidia’s story around — the

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